Blobble Pursuit
Global Game Jam 2025

"Oh no! The Bubble Pursuit arcade game toppled over!
All your blob friends have escaped, and it's your job to round them up using your patent pending Bubble Blaster."

Details
Blobble Pursuit was created as a part of the SCAD Chapter of the Global Game Jam 2025.
Given the theme of "bubble," we then had 48 hours to ideate and create a playable demo of our game.
Team Credits: 
Caroline Casey:
Asset Modeling + Texturing and Graphic Design
Rhys Callaway:
Asset Modeling + Texturing, Blueprinting, and Set Dressing
Hailey Gilbert:
Asset Modeling, Sound Design, and UI Design
Zach Hubbard:
Blueprinting
Heather Marra:
Asset Modeling and Texturing
Jet Ni:
Asset Modeling +Texturing, Blueprinting, Graphic Design, Lighting,
UI Design, and Video Editing