Blobble Pursuit
Global Game Jam 2025




Details
Blobble Pursuit was created as a part of the SCAD Chapter of the Global Game Jam 2025.
Given the theme of "bubble," we then had 48 hours to ideate and create a playable demo of our game.

Team Credits:
Caroline Casey:
Asset Modeling + Texturing and Graphic Design
Asset Modeling + Texturing and Graphic Design
Hailey Gilbert:
Asset Modeling, Sound Design, and UI Design
Asset Modeling, Sound Design, and UI Design
Zach Hubbard:
Blueprinting
Blueprinting
Jet Ni:
Asset Modeling +Texturing, Blueprinting, Graphic Design, Lighting,
UI Design, and Video Editing
Asset Modeling +Texturing, Blueprinting, Graphic Design, Lighting,
UI Design, and Video Editing
