Epic Door Cutscene
2024 | Blender, Substance Painter, and Unreal 5
Details
Concept of an epic door opening animation that would function as a cutscene in a game.
Models were created in Blender and textured in Substance Painter.
Set dressing was done in Unreal5 and the animations were done in the engine's Sequencer function.
Process
Original animation sequence idea during the gray box phase of the project:
Modeling and texturing process of the main gate/door:
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