Epic Door Cutscene
November 2024 | Blender, Substance Painter, and Unreal5
Details
Concept of an epic door opening sequence that would function as a cutscene in a game.
Models were created in Blender and textured in Substance Painter.
Set dressing was done in Unreal5 and then the animations were done in the engine's sequencer.

original animation sequence idea

modeling/texturing process of the main gate/door