Epic Door Cutscene
2024 | Blender, Substance Painter, and Unreal 5
Details
Concept of an epic door opening sequence that would function as a cutscene in a game.
Models were created in Blender and textured in Substance Painter.
Set dressing was done in Unreal5 and the animations were done in the engine's sequencer.
Process
Original animation sequence idea:
Modeling and texturing process of the main gate/door:
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